New Direction - Strategy Based FPS Game


After a long break from this project, I decided to bring the game into a new direction. Instead of making the core game loop being fall damage based, I decided to make the game a First Person Shooter. 

Applied CHANGES:

  • Level Design - Four Walls and a Room

Current FEATURES:

  • New Player Character Controller - WSAD and Mouse Movement and B-Hopping Jump Mechanics.
  • New Player Enemy - Rigid Body collision  affected by Gravity, currently does nothing. 
  • GUI Player Health - Currently non functional.

Bug Fixes

  • Increased Gravity for better Player Jump Mechanics

Files

Damage Control Trijam Game.zip 34 MB
90 days ago
DamageControl.zip 35 MB
66 days ago

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